Lecture
Guest Lecturer at Binus University, VCD New Media on Digital Design Exploration, Term 2021 - 2023
Interactive Development, Virtual Reality, WebXR, Technical Consultancy, Model Optimization, Mozilla Hub, Unity, Blender
An exciting opportunity to share our enthusiasm on virtual reality. Lecture given including introduction to real-time rendering concept and its differences with asset development approach.
On 2021, lecture were given in pandemic lockdown through online classes. Setup for virtual reality was a complexity on its own. Therefore, we gave intro with Mozilla Hub, which was a multi-platform experience for mobile, desktop and webXR.
Festivo Advanced Workshop: Branching Interactive Video 360 Production at Sampoerna University
Interactive Development, Virtual Reality, Technical Consultancy, Unity, 360 Video
A workshop aimed to introduce interactive video development for university lecturers and public, in collaboration with Sampoerna University providing venue and equipments.
Spanned for three days, participants were given theory and practical skill on 360 video capture, video editing and interaction programming. By the end of the workshop, participants were invited to showcase their works to Korean VR theme park "Kovee" to receive direct feedback from the director.
My role was to provide technical consultancy over the project, also explained Unity game engine concepts to participants.
Guest Lecturer at Institut Teknologi Bandung (ITB)
Interactive Development, Virtual Reality, Unity, 360 Video
One day lecture to expose interactive virtual reality video production to Visual Communication Design students.
My role was to provide pipeline explanation on interactive VR video development using Unity game engine to participants. At the time, development pipeline was intricate as SDK was still in early development. Game engine was also not as mature as in 2019 edition and later. Giving lecture on what to expect when developing VR content was necessary as standalone device had just entered the market.